
gale Stats
Gadgets & Star Powers
Gadgets
TWISTER
SPRING EJECTOR
Star Powers
FREEZING SNOW
BLUSTERY BLOW
Team Compositions
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Win Rate by Power Level
Bounty
Win Rate by Trophies
Commentary:
Gale's performance in Bounty mode shows a generally consistent win rate across different trophy brackets, ranging from 37.9% to 47%. While not outstanding, Gale remains competitive in most scenarios, with no significant drop-off in higher-tier brackets. The data suggests that Gale is neither exceptionally strong nor particularly weak, making him a decent option for players looking for a balanced and reliable brawler without requiring extensive mastery.
Brawl Ball
Win Rate by Trophies
Commentary:
Gale performs consistently across all trophy brackets in Brawl Ball, with win rates generally hovering just below 50% in the mid-tier ranges. However, as players progress into higher tiers (1100+ trophies), Gale's performance significantly improves, showing win rates above 66% and reaching nearly 83% at the highest levels. This suggests that while Gale may not be the easiest brawler to pick up for casual play, he becomes a strong choice for high-level competition, making him worth mastering for players aiming to climb in ranked matches.
Gem Grab
Win Rate by Trophies
Commentary:
Gale's performance in Gem Grab shows a generally consistent win rate across all trophy buckets, with a slight upward trend at higher trophies. While his win rates remain below 50% in most tiers, they show improvement as the competition level increases, peaking at 58.1% in the highest tier. This suggests Gale may require more skill to play effectively at higher levels but can be rewarding for players who master his mechanics. Overall, he is not a strong pick-up-and-play brawler but has potential for those willing to invest time into mastering him.
Heist
Win Rate by Trophies
Commentary:
Gale's performance in Heist is consistently below average across all trophy brackets, with win rates ranging from 33.3% to 46.9%. While there are slight improvements in higher-tier brackets, overall consistency remains low. This suggests that Gale may not be the most effective choice for players aiming to climb quickly or secure frequent victories in Heist mode. Mastery of Gale might offer some niche advantages, but it does not appear to be a strong or reliable option for competitive play.
Hot Zone
Win Rate by Trophies
Commentary:
Gale's performance in Hot Zone shows a steady improvement as trophy level increases, with win rates gradually climbing from 43.1% at lower tiers to 54.4% at the highest tier. While never reaching a dominant level, Gale consistently performs above average across all skill brackets, suggesting that the brawler is reasonably balanced and can be effective for players who invest time into mastering its mechanics. However, with win rates generally below 50% until higher tiers, it may not be the most straightforward choice for beginners.
Knockout
Win Rate by Trophies
Commentary:
Gale's performance in Knockout is consistently below average across all trophy brackets, with win rates generally hovering around 42-48%. Only at the highest trophy levels does Gale show a slight improvement, reaching win rates above 50% in the 1100+ and 1200+ trophy buckets. This suggests that Gale may struggle to compete effectively against higher-skilled opponents and is unlikely to be a top-tier choice for players aiming to climb ranks quickly. While not completely unplayable, Gale may require significant skill to perform well, making it less ideal for beginners or those looking for a more reliable pick in Knockout.
Wipeout
Win Rate by Trophies
Commentary:
Gale's performance in Wipeout is fairly consistent across different trophy brackets, with win rates generally hovering around 40-48%. While there are a few instances where Gale performs slightly betterāsuch as in the 700 and 900 trophy bucketsāoverall, the brawler does not stand out as particularly strong or weak. The data suggests that Gale is neither exceptionally difficult to pick up nor highly rewarding for mastery, making him a solid but unremarkable choice in Wipeout.