
frank Stats
Gadgets & Star Powers
Gadgets
IRRESISTIBLE ATTRACTION
ACTIVE NOISE CANCELING
Star Powers
SPONGE
POWER GRAB
Detailed Combinations
IRRESISTIBLE ATTRACTION + SPONGE
ACTIVE NOISE CANCELING + SPONGE
IRRESISTIBLE ATTRACTION + POWER GRAB
ACTIVE NOISE CANCELING + POWER GRAB
Team Compositions
🔥Most Popular Teams
⭐Highest Win Rate Teams
Bounty
Win Rate by Trophies
Commentary:
Frank's performance in Bounty mode shows a consistent but modest win rate across all trophy buckets, with his highest win rates observed at lower and mid-tier trophies. While he maintains a playable level of success throughout the spectrum, his win rates never exceed 45.8% and generally trend below that mark as trophies increase. This suggests that Frank is not particularly strong in Bounty mode and may struggle to consistently outperform opponents, even at higher levels. Players looking for a brawler with reliable performance might find Frank less appealing compared to others with more favorable win rate trends.
Gadgets
IRRESISTIBLE ATTRACTION
ACTIVE NOISE CANCELING
Star Powers
POWER GRAB
SPONGE
Detailed Combinations
IRRESISTIBLE ATTRACTION + SPONGE
ACTIVE NOISE CANCELING + POWER GRAB
IRRESISTIBLE ATTRACTION + POWER GRAB
ACTIVE NOISE CANCELING + SPONGE
Brawl Ball
Win Rate by Trophies
Commentary:
Frank performs reasonably well in Brawl Ball across most trophy ranges, with a win rate generally hovering just below 50% in mid-tier brackets. However, his performance significantly improves at higher trophies, where he achieves win rates above 70% in the top tiers (1600+). This suggests that while Frank may not be the strongest choice for casual players, he becomes increasingly effective as a player's skill level increases, indicating that mastering Frank could yield strong results in competitive play. His relatively high win rate at higher trophies also implies that he can be a viable pick for experienced players looking to climb.
Gadgets
IRRESISTIBLE ATTRACTION
ACTIVE NOISE CANCELING
Star Powers
SPONGE
POWER GRAB
Detailed Combinations
IRRESISTIBLE ATTRACTION + SPONGE
ACTIVE NOISE CANCELING + SPONGE
IRRESISTIBLE ATTRACTION + POWER GRAB
ACTIVE NOISE CANCELING + POWER GRAB
Gem Grab
Win Rate by Trophies
Commentary:
Frank's performance in Gem Grab shows a generally consistent but slightly below-average win rate across most trophy brackets, with the highest win rate of 54.5% observed at the 1100 trophy bucket. However, this is based on a very small sample size (only 123 games). In most other tiers, his win rates range between 43% and 49.7%, suggesting that Frank may not be the strongest choice for competitive play in Gem Grab. While he is playable, his performance does not strongly indicate that he is particularly worth mastering or easy to pick up for high-level success.
Gadgets
ACTIVE NOISE CANCELING
IRRESISTIBLE ATTRACTION
Star Powers
SPONGE
POWER GRAB
Detailed Combinations
ACTIVE NOISE CANCELING + POWER GRAB
IRRESISTIBLE ATTRACTION + SPONGE
ACTIVE NOISE CANCELING + SPONGE
IRRESISTIBLE ATTRACTION + POWER GRAB
Heist
Win Rate by Trophies
Commentary:
Frank's performance in Heist is consistently below 50% win rate across all trophy buckets, with the highest win rate being 47.9% in the 800 trophy bucket. The overall trend shows a slight decline in win rate as trophies increase, indicating that Frank may struggle against higher-skilled opponents. While he remains playable at lower trophy levels, his performance does not strongly suggest that he is worth mastering for competitive play. His stats imply that he is neither particularly easy nor especially difficult to pick up, but he does not stand out as a top-tier choice in Heist.
Gadgets
IRRESISTIBLE ATTRACTION
ACTIVE NOISE CANCELING
Star Powers
SPONGE
POWER GRAB
Detailed Combinations
IRRESISTIBLE ATTRACTION + POWER GRAB
IRRESISTIBLE ATTRACTION + SPONGE
ACTIVE NOISE CANCELING + POWER GRAB
ACTIVE NOISE CANCELING + SPONGE
Hot Zone
Win Rate by Trophies
Commentary:
In Hot Zone, Frank shows a consistent but moderate performance across all trophy brackets. His win rate ranges from 49.1% to 72.4%, with the highest win rate seen in the 1100+ trophy bracket. While he performs slightly above average in most tiers, his overall win rates rarely exceed 55%, indicating that he may not be the strongest choice for competitive play. Frank is a viable option but may require more skill to maximize his potential, making him somewhat challenging to master.
Gadgets
IRRESISTIBLE ATTRACTION
ACTIVE NOISE CANCELING
Star Powers
SPONGE
POWER GRAB
Detailed Combinations
IRRESISTIBLE ATTRACTION + SPONGE
ACTIVE NOISE CANCELING + SPONGE
IRRESISTIBLE ATTRACTION + POWER GRAB
ACTIVE NOISE CANCELING + POWER GRAB
Knockout
Win Rate by Trophies
Commentary:
In Knockout mode, Brawler Frank maintains a consistently low win rate across all trophy brackets, with the highest win rate reaching 67.7% only in the highest-tier bracket (1200 trophies), where he has played just 124 games. His overall performance remains below average, with win rates generally hovering around 45% or lower in most tiers. This suggests that Frank may not be the strongest choice for competitive play and could be challenging to master effectively in high-level matchups. However, his low win rate across all brackets also indicates he might be somewhat accessible for newer players due to the lack of a significant performance spike at higher trophies.
Gadgets
ACTIVE NOISE CANCELING
IRRESISTIBLE ATTRACTION
Star Powers
SPONGE
POWER GRAB
Detailed Combinations
ACTIVE NOISE CANCELING + SPONGE
IRRESISTIBLE ATTRACTION + SPONGE
IRRESISTIBLE ATTRACTION + POWER GRAB
ACTIVE NOISE CANCELING + POWER GRAB
Wipeout
Win Rate by Trophies
Commentary:
Frank's performance in Wipeout shows a steady but modest win rate across all trophy buckets, peaking at 46.2% in the 200 trophy range before gradually declining as trophies increase. While he maintains a consistent presence in competitive play with win rates generally above 35%, his overall effectiveness appears to be limited, particularly at higher tiers where his win rate drops below 40%. This suggests that Frank may not be the most impactful choice for players aiming to climb quickly or dominate high-level matches, though he remains playable across all skill levels.